Location of all relics at the Soviet base of the Rise of the Tomb Raider. Healing Corlaca: Lost relic Fate ancient relic

  • 03.02.2021

Riker [a] Requests you to find valuable artifact - Skriegali. In return, he promises to teach you the magic of source.

Go to black copy. Intendant Anna guards the entrance to the mine.

Kill her to go through or process to the entrance [b]And then teleport with the help of the pyramid the rest of the group.

The mine is filled with traps and damned oil, which can explode if you decide to go through it. The explosion will cause a chain reaction, so it is better to use various teleportation skills for safe promotion.

In the depths of the mine yelling the altar of wanderings. Use the rod of deliverance or the "extrusion pulling" skill (is given in the "Sharp Awakening" task) to destroy it.

From the corpse on a broken bridge (if you teleport there), you can take a note and key.

In one of the mine caves, activate the device to get the recipe "perpetual armor".

Move later, and you will see how masters fight with the secessions on the site of the excavation. From one of the bodies of the masters, take the key to the room nearby. Inside the room there is a hidden stone door, you need to do it very close to your character to notice her. The stone door is a device that will teach you how to create a reincarnation mask (one point of the source is required).

Leave the place of excavations, go to the abandoned workshop. Here you need to defeat several masters, and then destroy the gate (fold the barrels with oil under the door and use some kind of fire skill) to open the way to the ancient temple. Interact with the device in the ancient temple to get more information.

In the heart of the ancient temple, decide the puzzle - seven shrines of seven gods that you need to activate in the correct order.

"The children of the first Lord by force glowed, the children of the second in the blood were arranged. Third children back to the wind returned, the fourth children turned to fire. The fifth lord puppies are endowed with the children of the sixth power were glorious. The descendants of the seventh in the mountains and dolt, everywhere, there is no other king anymore and will not be. ".

The key to the rays is in the book on the corpse. On the second page it will be said that every God is an element or force.

Roller - Earth

Dune - air

Tir-Centure - Blood

Wrogir - Power

ZORL-STIUS - fire

Zantec - Mel.

Amadia - Magic

The correct order: Amadia, Tir-century, Dune, Zorl-Stussa, Zantec, Wrogir and, finally, Roller.

After you activate all the columns in the correct order, the eternal ETER will appear. A dialogue between her and your God will take place, after which you need to defeat the eternal and her hunters.

After you kill the Eternal Eheer, check the two energies chest next to its sarcophagus, and you will find a screen.

Task structure

Raker told us about the ancient cave under black specks and asked to bring him some kind of sricel. She really needs him, but he himself does not want to go there, so it is worth preparing for danger.

It turns out that masters monitantly on the way, leading from the caves of black kits, so many traps that they themselves can now pass there without a conductor. So in these caves we need to be very careful.

We got to the cave, which is protected by a lot of traps who installed masters. It is necessary to find some way to go through - for sure there is something very important there.

In the caves under black specks full of masters. Looks like they are looking for something.

We learned that Dalis forces masters to speed up the work in the caves.

We found out that masters found a certain artifact, which they call "Etaran". Judging by how they rushed to forward it Dalis, nothing good for it lies.

Ghost Master:

  • The Magista ghost told us that Dalles and Harmmen are looking for some powerful artifact. According to rumors, this "ETeran" is able to absorb the source in any quantities, from anywhere.
  • We learned from the ghost Master, we learned that it was harmful for excavations to find a mighty artifact, called "Etaran". Apparently, Dalyis wants to use it as a weapon against sorcerers of the source.

Black Circle Solder:

  • The fired sorcerer of the Black Circle told us that masters are looking for a certain ancient relic in the caves nearby.
  • The fired sorcerer of the Black Circle told us that Dalles was looking for a powerful artifact, called "Etaran".

In the heart of a black show, some ancient temple was discovered.

The temple is surrounded by a kind of magic barrier. Perhaps, we will get it off.

It turns out that in one time the temple was reached by the archaeologist named Wulfruum. It was he who discovered the connection between seven columns and certain elements and spheres. Here's what these ties look like in accordance with His Workingels: Roller - Earth, Dune - Air, Tir-Century - Blood, Zorl-Stussa - Fire, Wrogir - Body, Zantec - Mind, Amadia - Magic. It seems that the Assistants of Wulfrum were afraid of what was hidden inside. Yes, and himself, Wulfruum at some point began to hear voices in a dream. We need to be extremely careful.

We managed to remove the magic barrier surrounding the temple.

It seems that there is something weird in the site of the excavation - the workers overlap the inexplicable visions and sensations. What power is capable of this? ..

Skriezhal:

  • We found a strange screech, written by the runes. Touching her, we experienced a feeling that they themselves were in the darkness and infinity of the emptiness. Then a voice rang out. He turned to us and said: "awaken". What was it for the place?
  • We found a strange screen with the runes in it, which as if shines from the inside. When we touched it, they felt how the colossal stream of energy poured out of it. We realized that the inscriptions were made on the ancient Rovelonian. Suddenly, the phrase appeared before our inner gaze: "chosen elevated". Then this vision disappeared. Some ancient power lurks here.
  • In the caves under black specks, we found an ancient sricot. The pictograms applied to it, apparently, reflect the process of making some braid. Very unusual thing. It seems it is much more valuable than looks at first glance.

We opened the sarcophagus and freed the strange, the ancient creation, named eternal. She was very frightened when she saw us, because we are outwardly similar to the "seven Vladyk". Eternal noticed that our gods must have won the war against her people after they sealed it in this place, and said that we were creating them, we were essentially "source repositories." What is all these "eternal"? And what does it mean? ..

Eternal told about the device:

  • Eternal told about the mysterious device absorbing the source: it is called "Etaran".
  • Eternal told about the mysterious device, absorbing the source: it is called "Etaeran" - and it was he who was looking for Dallis!

Options for completing the task:

  • We could not agree with the eternal - the creature tried to kill us and absorb our source. We did not have a different choice, except to kill him first.
  • We killed eternal.
  • We had to leave the coast of the reservoir, and not examining the cave under the black shocks.

So one day one of the players asked what kind of obelisk of the ancients. And I had an idea to tell about him.

Let's start!

  • What is it and how to get there ...
Ancient world - This is the world (ooo yes, thanks Kep!), generated by the mod Thaumcraft.. It consists mainly of Ancient stones, Luminous overgrown stones, kept stones (this is one of the nishtyachka, about it later) and some places from the overgrown stones (mini-dance consist of). Also in this world you will not succeed in flying, it was done for the honest passing of data of the application.
  • How to get there?
The world scattered randomly Obeliski ancients. So, next to them often spawn Bagher warriors and Bagher magic(They are strong enough, but it falls good and beautiful armor.) And Ancient Guardian. It is from these, divers and strong creatures, fall out Ancient eyesthat we need to spend " special Ritual ": Opening your eyes ...
  • Now in detail about it.
To spend it, you need to open it in Tauminianone. To do this, increase your distortion level.
When you finally opened it, you can, in general, read what you need. But I still tell you: it will take 4 Eyes Ancients (which, by the way, you can craft, but as it is more profitable for me to knock them out) and charged stick., as at least 100ves.
PCM on the block under the aura knot, holding this eye in his hand (if anything, it is speech about obelisk). So you must accommodate all 4 eyes and finally click with a stick along this block.
Voila! The portal is open!

About the ancient world and structures in it.

  • In fact, they are not so much:
1) The lair of ancient crabswho will be closed to you on the head (sending to the hedkrabam). In their lair, you can find different jugs and drawers, when you break down coins, potions and armor. Just above, over your heads, you can notice hanging crystals. They can be broken and the balanced crystals will fall out.

2) The room which mainly consists of stones. If you break them, you can get fragments of knowledge.

3) Many diverse corridors and labyrinths.

4) Room with a boss! To get there you should find Rune Skriegalal. It is stored on a pedestal in the room from an ancient rock (a little resembles a room with stones). He is guarded by a couple of ancient guards. After you collect it, you will need to find a room with a boss. When found, PKM on the castle of the ruled squeezed ....


And here, ready! You are waiting for a very difficult battle. But the victory is worth ...
The bosses have a lot of species, but the drop from them is the same: Yellow heart and Singular pearl.
That's exactly from it, we passed all this complex and thorny path.
Now what of her do, to solve you! (But if you decide to use it in the craft on the magician. Vistak-know, it does not disappear).

Thanks for your attention. It was my first guide, so do not judge strictly)

Moderator Warning:

Rise of the Tomb Raider: Blood Ties - a small adventure in which Lara is trying to find the will of the late father, so that her estate does not fall into the hands of an atlas uncle.

We are in the estate of crogs. The game begins with reading the letter of the "caring" relative. When the Office proceeds to the player, you need to explore the safe. Naturally, it is closed, so you first need to find a combination. In the room (as in the whole estate) there are a lot of different documents and artifacts. Most of them are not needed for passing, but read them at least in order to better understand the plot. In this passage, we will not paint the search for all items, but only necessary to complete the quest.

Let's go into the corridor and pull the door to the library. Closed. Take a card on the right side. It shows the bypass path to the library. Open the door with hand prints. Dark, you need a flashlight. You can find it in the main hall, in the box near the entrance door.

Armed with a lantern descend down to the wine cellar. There it will be necessary to free the passage by moving the rack with bottles. Go to the next section. Then right and left. Alternately, we move the items that blinking the passage. Return and turn to the left. Now the pass is free.

Next, we go on basement until you leave the stairs. Climb upstairs and open a secret door to the library. Here we need to take the Lara Father's magazine, which contains a hint of the code from the safe. The magazine lies a box with a lighter.

Treasure from Lara Expedition

We first go to the long-distance library table. We find a drawing with hieroglyphs. This is the key to the rays. Each of the hieroglyphs indicates the number. You can always see the sheet from the menu.

Next you need to go upstairs with the help of a movable staircase. First move it until it stops left, we climb up and we move the trolley. Then go down and move the staircase to the right. Back up, to a closed box, located near the door. Take an empty sheet. This is actually a map, but written by invisible ink. Let's go down and smear the fireplace. So we will get a map that shows the location of the universal key.

We must push a small table near the bookshelves. Now when we have a key, you can open the door and chest on the second floor (this key opens all doors and chests in the Croft estate). Inside there will be a paper crown - treasure from the expedition. Hieroglyph on it means the figure 5.

Wedding anniversary of parents

Lara does not know the date of the wedding of the parents, so you have to look for tips. From the office we go to the opposite wing. In a straight line to the bedroom. We study all objects near the bed. Wedding date - October 9th.

Favorite picture of the Father

Now we go to the workshop in the same wing. It is necessary to find a favorite picture of the Father. It is even easier to do this: in the note, there is a direct answer to this question. Favorite picture - with red rectangles. They are depicted 4.

Open safe

Now we have everything to open a safe. We return to the Cabinet and enter the code (549). Among the steam paper we find a blank piece. He heats it in the fireplace again (you can use it in the main hall). As a result, we will get the card, where one of the shelves in the wine cellar and three hieroglyph are depicted.

At the Soviet base, many all kinds of collectibles, one of which are relics, which are 18 pieces. In this guide we will tell how to find them all.

Relic 1.

Inside the repository in which the interrogation passes, and in which you fall through a broken window, there is a locked door. You will need a launder to open it.

Relic 2.

Right in front of the gate and tower next to them, there is a hole in the fence, on the right in the corner. You need to enter the car behind the fence. Inside you will find a chest with relic.

Relic 3.

At the bottom of the tomb, the Soviet mines, before the flooded entrance. Examine the top of the flange.

Relic 4.

Relic 5.

Inside the building, raise up, and then go to the platform closer to the center. Examine the inscription on the back of the photo.

Relic 6.

Immediately after entering the cave, before entering the tomb. Examine the opposite side of the medal.

Relic 7.

In the cave of the tomb. Next to the lever.

Relic 8.

After you go down to the bottom of the building.

Relic 9.

In the place where the wires from the water were removed.

Relic 10.

In one of the chambers, in the corridor on the left.

Relic 11.

At the top of the tower.

Relic 12.

In the first house on the left, immediately after entering the gate. Examine the other side of the relic.

Relic 13.

After reaching the top of the copper combine (near the entrance to the tomb), before climbing the stairs to the next building, find the passage that is covered with cloth, on the right. Burn the material. You will find a relic in a small room. Examine the other side of the relic.

Relic 14.

After you climb the stairs in a nearby building, at the top of the copper combine, go along the stairs up - the relic lies a little behind the stairs, on the left.

Relic 15.

Before climbing the stairs, after which it is necessary to rake on the rope to get to the other side. Standing in front of the staircase, jump straight. Explore the inside of the box.

Relic 16.

To descend down, you need to attach the rope to the boards to get the passage down (goal at the very edge of the obstacle). Jump down where you find a relic.

Relic 17.

After reaching the tomb of Glas, in the place shown in the screenshot, jump upstairs and go to the left. Then, use the "Comet" to get to the relic.

Relic 18.

Go down from input to the tomb of Glas. The relic will lie where the road ends.

Manor WirgoldCleric Samuel

Crystal Relief for Korlac
Let the luck accompanies to the guest that looked into my humble abode! Have you come to me to wash off the soul traces of the former atrocities? Do not lower the vibrant! Gods gracious to us - and ready to forgive the shed blood if your repentance sincerely! As for the hunting of monsters - their extermination is not considered a bad act! Feel free to cast out the Darkness from our world - and gain the favor of Sumar and the Great Dragon

I try to save FEO with damned monsters ... but there was a warrior who made more than me on this. His name is Korlak Dobroslav.

* Pods lips and is quietly touched to the amulet hanging on the chest. *
A terrible female suffered Corlaca. He turned away from the face of the gods - and will be punished for it. The one who betrayed his soul of darkness will never come to the world! I mournfully about his fate, like many in this world - but I can not imagine how you can help the apostate, which recognized the dominion of the dark forces.
* The monk briefly declares her head and immersed in hard meditation. *
Your words are unfair! Evil made only the body of the corlaca, but did not capture his soul! The greatest FEO magicians create their own elevation crystals to support him in battle with temptations! If you really stand on the side of the world - make your contribution to the liberation of this hero! The particle of your spiritual strength will be a huge support for the corlaca!

If the situation is the case you say, help the suffering - my duty. The trouble is only that a long time ago I have done anything without facilitating the highest strength ... I read all the gods, but above all I appreciate the help of merciful Aladia, which with sympathy looks at ordinary mortals. There was no time on her altar an ancient relic was consecrated - and the warriors felt the invisible presence of Goddess everywhere where this artifact was located. Without it, any important undertakings go collapse ...
All this, of course, is very interesting ... But I do not have time for long sermons! Consider your relic, if required, but only as soon as possible!

* Breed hands. *
I did not have time to inform you, my hurry friend, that the relics of this disappear of the century ago. I am afraid that she was taken to desecrate and stick ... Many karas then hit the inhabitants of FEO! There must be an unknown thief that is this and achieved ... Now the mark of this artifact is lost - and the only one who knows something about those times is a sage Paneonik, which is extremely interested in the annals of our abbey! My memory has weakened over the years ...

Your aim:Go to the sage Paneonik and find out the fate of an ancient relic, lost by Samuel's abbey in time immemorial.

Award: 5600 experience, 1 20, , 1 PC.

Solved! I will go to the sages of Paneon's sage and find out where an ancient relic could go. You are still preparing for the ritual - my absence will not be long!

For you started quest "Healing Korlak: Lost Reliquia." Good luck!

Out of lightSage Paneonik


Khm ... what did I stop on? "On the amazing properties of plants and minerals and land, they have brewed them ..." Well, I will proceed ...
Sorry for anxiety, but I need your wise advice!

* Do not raise the heads from the text. *
It is impossible to focus when the circle is such noise! Warrior, do you really not see that I'm busy? In order to share knowledge with such fighters from time to time like you - I have to read days and nights, gripping eyes and port weight! Oh, with whatever pleasure I would have passed on the local glades and I would have a breath of fresh air! But no! My lot is to swallow library dust and crushed about lost life!
I don't have a lot of time to loan, I just need to know if there were any information about the mysterious relic ...

And I would like to know everything, whether you will come out of here yourself - or I will have to call a servant to pay you by force!
* Gruddy *
This generation is hopeless! You do not have any ideas about elementary courtesy ... Instead of it is delicately inquire, it is not necessary to help the tired sage - and didn't keep the back, taurry heavy volumes from the archivist to his home, we climb out, as if naked in the dishwasher!
Sorry, I really should have started to start with this! How can I help you, just hint? Maybe run after books instead of you?

* With a crash slaughters a book. *
Hmm ... tempting offer, warrior! I look, you are not so unbelieving, as it seemed to me at first. Archivist owes me one treatise - and I have long been thinking to pick it up, but as I will imagine that I will have a vast folio on the local uhabam - so the hands are descended! Follow me and get rid of me from this concern - and I will help you! The case of missing relic I remember well, yes - yes!

Your goal: Go to the archivist and ask him a manuscript for the sage Paneonik.
I am home to the archivist arrow - just tell us everything in detail!

Square of LightRegistration Chamber Seymelua

Manuscript for the wiser
* Sprinkles the finished page of the sand, and then blows it. The sand rises in the air shallow slurry. *
Khe-Khe ... nothing can be done, you have to act across the old man! Otherwise, the ink can swallow - and an important document will turn into a wet!
* Strictly looks at you. *
What is the work of the Warrior? Number, date? Whose signature is your paper? In the archive full order - all sheets are numbered and linked!

Today I do not care for paper affairs! I am sent to you a sage. He mentioned a certain book that you promised him ...

No no and one more time no! I don't trust anyone anyone from a personal library! The last time I gave the book, I discovered that the sage bends the corners of the pages instead of using the bookmark! Is there a big lowness? Togo and looked, starts to pull out the drawings and hang them on the wall! Or use ancient foliants as a load when a quasite cappist ... if someone is careless with the books - he has no confidence!
I can swear than you like that with your book will be dusty to blow away!

Oaths, Molba, promises - all this is just an empty air shaking ...
* Majestically rises in the chair and points you on the door with a curved finger. *
Speak away, the Poslanda of the book killer - and transfer to his friend that for each expanded Tom will pay him an everybody ... Break the page - it was necessary to think about it! I suspect it and in the worst shutter! I saw on the cover of the wax traces - it must be a sage too closely brings a candle to folitians! I.....
* Grabs for the lower back. *
Ltd...
What happened? You feel bad?

Square of LightRegistration Chamber Seymelua Quest Undan archivis

Out of lightSage Paneonik

Manuscript delivered
* After listening to your story, shakes my head. *
Oh, this old squeak archivist! Shakes over manuscripts, as if they are crystal! And I will say this: the book is in full security, only when it stands on the shelf without a case! But why should I have such a folio, which can not read?! This is nonsense or, speaking in simple, nonsense! Something I have forgotten, what is your business for me, fighter? Speak - yes as soon as possible, do not waste time on eloquence, shirts like it is hard it is given!

Remember, please, what happened to an ancient relic? Rumor some kind of stealing ...

Give you to think ... Yes, a loud event was an event - the whole country was then noisy a few moon in a row!
* Folding with the old chronicle. *
Memory did not let me down! Urban guards came to the conclusion that in all the one of the warlock - and completely refused to have a matter with him. They said that there is nothing to oppose the dark magic - not to threaten the same spears and alabards to someone who can incite you in place! So it remained this thief with impunity ...
Warlock?! Isn't that the grimoire wrote? But in this case, he has long been resting in the grave ...

The fate of the ancient relic

* Significantly raises the index finger up. *
You think in the right direction, warrior! That's right, the death of the criminal and the guard, the offender and the sacrifice ... As - in no way, not one century passed ... Now the abode of the Great Warlock is a modest crypt.
* Crysto winks. *
And I heard that this evil Kudesman bequeathed to bury him together with the reached relic ... Say, she will serve him with the last consolation in the afterlife ...
And the relic is still in his grave! Finally, everything fell into place! You need to immediately get it from there!

Do not forget only that the passage in the crypt is reliably protected by chairs! But it will not be an obstacle for you. You have long found a common language with our sorcerer? He will sneak and a hither as an old snake, but hardly refuses to such trifles. Send young fighters into disastrous places and watch whether those from the front are scored - his favorite entertainment!

Your goal: Paneonik reported that the ancient relics took possession of the Warlock and came along with her in the grave. Go to the sorcerer Arnabagu and find out how to penetrate the crypt of the Warlock.
GM ... Thank you! You inspired me! You will have to go to bow to the sorcerer of Horsungum ...

Kurgan cryingSorcerer Arnabagag

Moving to Cyrp Warlock
* Carefully listens to you, without expressing your emotions. *
So you need to visit this crypt again? Risky business, warrior, I will not hide. Anxious the dead and turn the dust only in case of extreme necessity ... Do you think your case is just like that? Well, if you are convinced of our rightness, I'm not going to stop you. I hope your bruises after searching the Celets of the Warlock already healed?

Uh ... Actually, yes ... I have bad premonitions! Do you again send me to fight these soulless boulders?!

Ha ha ha, no, I'm not so cruel to send you to this slaughter again! It was just a joke - perhaps, not too successful ... The heads of the local inhabitants to me anymore, everything that is required, we have already been offended. So this time we will bypass one tongue of scorpion! I agree that this is also an order not from the lungs, but who said that we were born to this light for happiness and joy?

Your goal: Kill Big Scorpion and get it toughen.
Yes, ... really ... there is nothing to do, you will have to fight again with scorpion!

.....
23:41 Boy is over
"Attack on the big scorpion."
23:41 Wide sparkling, you cut the thick bridle armor and cut off the monster the acute claw, which, fortunately, turned out to be completely unharmed. Return to the sorcerer. Received: Magnifier Great Scorpion 1 Piece

Kurgan cryingSorcerer Arnabagag

I look, I have not lost my grip yet! Take a scroll, warrior - and go with it in the crypt of the Warlock. And note that if you fold your head there - you should not come to me in the form of a restless spirit!
I remember it, respectable Horsungum! But I hope that everything will go well.

Nadezhda - a pitiful feeling, the lot of children and fools! A real sage should not hope - he must foresee the future! But I distracted ... So, most likely, new dangers will meet you in the crypt. Keep the sword at the ready - but do not forget about the mind! It should be sharp, as if the family blade is - of course, if you want to survive! I do not know exactly where the relic is that you need, but the anticipation that you have to descend very much, very deep ...

Your goal: Using a scroll, penetrate the ancient crypt and find the lost relic.
You gave me invaluable tips! I will not forget about your help!

23:54 Seated: Magnifying Big Scorpion 1 Piece Received: Scroll of movement in ancient crypt 1 pc.
23:54 Having read the scroll made by the sorcerer, you felt like an unknown force moves you in time and space. Opening his eyes, you found that you are standing at the entrance to the ancient crypt of a powerful warlock.

We get to the entrance to the ancient crypt
Create a group - we enter into instances
Step forward - Click on the Well
23:55 you are committed cadavr's attack. 691HP
23:55 Boy began "Attack on the triumvirator."
23:55 The rotting cadavr, dissected by the blade, fell on the stone tombstone. For some time, the hands of the monstrous monster scraper on the floor of the glue, but finally the viscous dark fluid flowed out of his mouth from the corner, and the cadavr. In the dark you have nailed a stone plate with a digit on it, which looks like a hint to some corter.
23:55 You got the encryption stone of the fifth hall: "1" encryption stone 1 PC
We go through the halls and in each location they attack the kadavrov until it gets 7 encryption stones with numbers
....
00:19 The code contains 9 digits. You have 9 tips in your hands. In the crypt 9 halls. It's time to hack cipher!
Quest - Healing Korlak: Lost relic.

Ancient cryptCode Castle


We go to the 4th hall (maybe it will be different)
00:29 After you have selected a faithful combination of numbers and penetrated a secret room, you noticed a beautiful liqueur of Aladia's goddess in a soft gloomy light. The sacred relic should not remain in the deficent crypt! Take it with you and take a humble minister. Received: Relic Aladia 1 pc. Quest - Healing Korlak: Lost relic.
00:29 seized: encryption stone "1" 2pcs, encrypted stone "2" 1 pcs, encrypted stone "3" 1pcs, encrypted stone "4" 3 pcs, encrypted stone "5" 1 pcs, encrypted stone "7" 1 PC, Scroll of movement in ancient crypt 1 pc.

Second hall - staircase with an exit of instance

Manor WirgoldCleric Samuel

I'm only a modest servant, extoming the highest sickles ... But if my faith is strong, then even a small gift will become for the corla of a guide thread to the light ...
1 pC.

You are completed Quest - Healing Corlaca: Lost relic .